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dc.contributor.authorCarreira, Fernanda
dc.contributor.authorAguiar, Ana Carolina Pires de
dc.contributor.authorOnça, Fabiano
dc.contributor.authorMonzoni, Mario
dc.date.accessioned2018-10-25T18:24:11Z
dc.date.available2018-10-25T18:24:11Z
dc.date.issued2017
dc.identifierhttps://www.scopus.com/inward/record.uri?eid=2-s2.0-85020783903&doi=10.1016%2fj.ijme.2017.03.012&partnerID=40&md5=953001da32f7276ab910bdb41db84140
dc.identifier.issn1472-8117
dc.identifier.urihttp://hdl.handle.net/10438/25510
dc.description.abstractAs efforts for the sustainable development agenda evolve within the context of UN's Global Compact and Sustainable Development Goals (SDGs), the field of management education presents its own challenges. From an educational heritage of fragmentation, traditional methods seem insufficient to deal with complex issues such as Climate Change. In the face of this challenge, games have been described as effective learning tools for sustainable development education in general and Climate Change in particular. Although many games with this purpose have been identified, few provide a systemic approach. The purpose of this article is to present the case of Celsius – The 2 Degree Challenge, a board game designed to engage business students and leaders in the climate change discussion by combining different mechanisms that aim to demonstrate the topic in its complexity. Qualitative data from the authors' participant observations and teaching notes, and a survey with 22 graduate students, provide insights into: (i) the importance of games for sustainable development education; and (ii) lessons learned from the Celsius Game, including the elements that help show students the functioning of Climate Change as a complex system, the importance of collaboration and the presence of implicit motivations and values. © 2017 Elsevier Ltdeng
dc.language.isoeng
dc.publisherElsevier Ltd
dc.relation.ispartofseriesInternational Journal of Management Education
dc.sourceScopus
dc.subjectClimate changeeng
dc.subjectGameseng
dc.subjectManagement educationeng
dc.subjectSustainable development goalseng
dc.titleThe Celsius Game: an experiential activity on management education simulating the complex challenges for the two-degree climate change targeteng
dc.typeArticle (Journal/Review)eng
dc.contributor.unidadefgvEscolas::EAESPpor
dc.subject.bibliodataMudanças climáticaspor
dc.subject.bibliodataDesenvolvimento sustentávelpor
dc.contributor.affiliationFGV
dc.identifier.doi10.1016/j.ijme.2017.03.012
dc.rights.accessRightsrestrictedAccesseng
dc.identifier.scopus2-s2.0-85020783903


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