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dc.contributor.authorMonte, Daniel
dc.date.accessioned2018-05-10T13:36:25Z
dc.date.available2018-05-10T13:36:25Z
dc.date.issued2013-10
dc.identifierhttp://dx.doi.org/10.1016/j.jmateco.2013.06.006
dc.identifier.issn1469-3062 / 1752-7457
dc.identifier.urihttp://hdl.handle.net/10438/23341
dc.descriptionConteúdo online de acesso restrito pelo editorpor
dc.description.abstractA recent result in repeated incomplete information games is that after an arbitrarily long history, any equilibrium of the continuation game must be an equilibrium of the complete information game. This result implies that reputation is a short-run phenomenon. We study a particular class of reputation games and show that bounded memory may lead to permanent reputations. In fact, for a particular range of parameters, a bounded memory player may never be able to learn anything at all. (C) 2013 Elsevier B.V. All rights reserved.eng
dc.format.extentp. 345-354
dc.language.isoeng
dc.publisherElsevier Science Saeng
dc.relation.ispartofseriesJournal of mathematical economicseng
dc.sourceWeb of Science
dc.subjectBounded memoryeng
dc.subjectReputation gameseng
dc.subjectLearningeng
dc.titleBounded memory and permanent reputationseng
dc.typeArticle (Journal/Review)eng
dc.subject.areaEconomiapor
dc.subject.bibliodataMemoria virtual (Computação)por
dc.subject.bibliodataJogospor
dc.contributor.affiliationFGV
dc.identifier.doi10.1016/j.jmateco.2013.06.006
dc.rights.accessRightsrestrictedAccesseng
dc.identifier.WoS000324610000001


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